Department of Computer Science
University of North Carolina at Wilmington
601 South College Road
Wilmington, North Carolina 28403


(910)-962-7457 (fax)

Personal Webpage:



Ph.D., Duke University, 1994.

M.S., Duke University, 1990.

B.S., Summa Cum Laude, Virginia Polytechnic Institute and State University, 1988.



Professor, University of North Carolina at Wilmington

Professor, Department of Computer Science at UNC-Wilmington (2015-present).  

Chair of the Department of Computer Science at UNC-Wilmington (2017-2021).  

Associate Professor, Department of Computer Science at UNC-Wilmington (2011-2015).

Assistant Professor, Department of Computer Science at UNC-Wilmington (2004-2011).

Professor at UNC-Wilmington (2004-present) in the Department of Computer Science at the University of North Carolina at Wilmington.   Teaching and developing curriculum for undergraduate and graduate computer science education with an emphasis on innovative methodologies and educational technologies.    Leading research in natural language processing, virtual humans, intelligent user interfaces, membrane computing, human-computer interaction, and philosophy of artificial intelligence. 

Principal Investigator, Interactive Virtual Humans, RTI International

Principal Investigator at Research Triangle Institute (1995-2004) on a National Science Foundation Grant leading the development of interactive virtual humans with emotions that affect their body and facial gestures, decision-making, and language generation. Program leader of RTI’s AVAtalk® technology creating responsive, individual virtual humans ( In an AVAtalk-enabled application, users carry on spoken conversation with a simulated person (an avatar) and see and hear realistic responses from the avatar. 

Adjunct Assistant Professor, duke University

Instructor and advisor in the Department of Computer Science at Duke University (1994-2004).  Teaching includes two classes in Methodologies of Artificial Intelligence, a senior-level course, and Mind and Computers, a class in Duke’s exceptional Honors Program for incoming students.    I have sponsored graduate students through DoD and NSF contracts and worked closely with graduate students as committee member and co-author of research publications. 

Multimedia Tools for Education

Conducted research with Alan Biermann in the design of multimedia applications for teaching the relationships among fundamental concepts in Computer Science:  machine architecture, assembly language, higher-level languages, and compilation.  Worked on a team that created software that was used in Duke University Computer Science courses and made freely available over the internet. 




Association for Computing Machinery, 1988-present.

IEEE Computer Society, 2004-present.

Sigma Xi, member, 2006-present, Secretary of local chapter, 2006-present.

Association for Computational Linguistics, 2003-present.

International Association of Science and Technology for Development, 2006-present.

American Association for Artificial Intelligence, 2004-present.

Special Interest Group in Dialogue Systems, AAAI, 2004-present. 

LinkedIn Page





Discere Aude Award for Outstanding Mentorship of Undergraduate Students, University of North Carolina Wilmington.


“Circle of Champions” award from RTI for innovative marketing excellence.


 James B. Duke Fellow, Duke University.


Academic All-American.


Golden Key National Honor Society.


 Phi Beta Kappa.


Upsilon Pi Epsilon, Computer Science Honor Society.


Outstanding Lower Division Student, Department of Computer Science, Virginia Polytechnic Institute and State University. 


Phi Eta Sigma.


Bronze Citizenship Award, Awarded by the Sons of the American Revolution.




Curry Guinn (PI),  Artificial Intelligence and Natural Language Processing for Advanced Tactical Decision-Making Immersive Training”, RTI International, $100,156, Funded.  (start: September 16, 2019, end: December 24, 2021). 


Curry Guinn (PI),  "STENO: Mobile App for Classroom Discussion", University of North Carolina Wilmington, $9,974.00, Funded. (start: August 1, 2016, end: December 31, 2016).


Curry Guinn (PI), Contract, "Mixed Initiative Spoken Dialogue Control", Honeywell, Inc., Private, $98,000.00, Awarded. (start: April 1, 2015, end: March 30, 2016).


Curry Guinn (PI),  Natural Language Processing for Longitudinal Exposure Data, RTI International, Original Source of Funds: Environmental Protection Agency, August 1, 2004 – March 31, 2008, $29,586.00.


Curry Guinn (PI),   Agent-Based Computing Machine, Lexxle Inc. 2007-2008, $24,964.00.  


Curry Guinn, (PI),  CAS Summer Research Award, University of North Carolina Wilmington, 2005. $3500.00.


Curry Guinn (co-PI) and Rob Hubal (co-PI), Responsive Virtual Human Technology Research, National Science Foundation, #EIA-0121211, September 2001-August 2004, $ 2,042,547.00.




My Google Scholar, ResearchGate, Semantic Scholar, DBLP pages


Journal articles and Book Chapters

Kline, D., Vetter, R., Curry Guinn, (2020). Literary Analysis Tool: Text Analytics for Creative WritersJournal of Information Systems Applied Research 13(1) pp 32-39. ISSN : 1946 - 1836. A preliminary version appears in The Proceedings of CONISAR 2019

Curry Guinn (2017). Runaway AI. Posthumanism: The Future of Homo Sapiens, MacMillan Reference, USA. 

Link, M., Armsby, P., Hubal, R. and Curry Guinn (2006). Accessibility and acceptance of responsive virtual human technology as a survey interviewer training tool, Computers in Human Behavior 22(3):412-426.

Hubal, R., Kizakevich, P, Curry Guinn, Merino, K, and S. West (2000). The Virtual Standardized Patient–Simulated Patient-Practitioner Dialogue for Patient Interview Training. In J.D. Westwood, H.M. Hoffman, G.T. Mogel, R.A. Robb, & D. Stredney (Eds.), Envisioning Healing: Interactive Technology and the Patient-Practitioner Dialogue (Studies in Health Technology & Informatics, v. 70). IOS Press: Amsterdam, 70:133-138.

Curry Guinn (1998) An Analysis of Initiative Selection in Collaborative Task-Oriented Discourse, User Modeling and User-adapted Interaction, Vol 8(3-4):255-314.  Also published in Computational Models of Mixed-Initiative Interaction, editors, S. Haller, S. McRoy, and A. Kobsa, Kluwer Academic Publishers, pp. 89-148, 1999.

Biermann, A., Fahmy, A., Curry Guinn, Pennock, D., Ramm, D., and P. Wu (1995). A Computer animated system for demonstrating hardware and software principles, Journal of Computing in Small Colleges, vol. 10, no. 3, p. 34.

Conference and Workshop Proceedings


Curry Guinn, Assessing Author Personality Types Using ChatGPT. (2023). 25th International Conference on Artificial Intelligence, Las Vegas, USA. 


Curry Guinn, Limits of the Technology Singularity. (2020). Proceedings of FLAIRS-33. The International FLAIRS Conference Proceedings, 33.


Layman, L. M., Curry Guinn, Song, Y. (2020). Toward Predicting Success and Failure in CS2: A Mixed-Method Analysis. Tampa, FL: ACMSE 2020: The Annual ACM Southeast Conference.


Grimsman, A. , (Graduate), Kline, D. M., Vetter, R. J., Curry Guinn (2020). Literary Analysis Tool: Text Analytics for Creative Writers. Journal of Information Systems Applied Research, 13(1), 32-39.


Schulze S., Pence T., Irvine N., Curry Guinn (2019) The Effects of Embodiment in Virtual Reality on Implicit Gender Bias. In: Chen J., Fragomeni G. (eds) Virtual, Augmented and Mixed Reality. Multimodal Interaction. HCII 2019. Lecture Notes in Computer Science, vol 11574. Springer. 


Kline, D., Grimsman, A., Vetter, R. and Curry Guinn (2019) Literary Analysis Tool: Text Analytics for Creative Writers. In: Proceedings of the Conference on Information Systems Applied Research, v. 12, n. 5213, Cleveland, Ohio


Curry Guinn, Singer, B., and A. Habash (2014) A Comparison of Syntax, Semantics, and Pragmatics in Spoken Language among Residents with Alzheimer’s Disease in Managed-Care Facilities, Proceedings of 2014 IEEE Symposium on Computational Intelligence in Healthcare and E-Health, IEEE, pp. 98-103.


Brown, R. and Curry Guinn (2014) Developing Game-Playing Agents That Adapt to User Strategies: A Case Study, Proceedings of 2014 IEEE Symposium on Intelligent Agents, IEEE, pp. 51-56.


Curry Guinn and D. Palmer (2014) Human Perceptions of Altruism in Artificial Agents, Proceedings of 2014 IEEE Symposium Series on Intelligent Agents, IEEE, pp. 45-50. 


Dunn, E., & Curry Guinn (2013) Computational Methods for Determining the Similarity between Ancient Greek Manuscripts, Proceedings of International Conference on Artificial Intelligence, CSREA Press, Athens, GA, pp. 496-502.


Curry Guinn, & Habash, A. (2012) Language Analysis of Speakers with Dementia of the Alzheimer’s Type, AAAI Press, Vol. FS-120-01.


Komisin, M. and Curry Guinn (2012) Identifying Personality Types Using Document Classification Methods, Proceedings of the 25th International Florida Artificial Intelligence Research Society Conference (FLAIRS-25), AAAI Press.


Green, N. L., Curry Guinn, and R. W. Smith (2012). Assisting Social Conversation between Persons with Alzheimer’s Disease and their Conversational Partners. Proceedings of the Third Workshop on Speech and Language Processing for Assistive Technologies, (part of NAACL-HLT 2012), Montreal, Canada, June 8, 2012, pages 37-46.


Curry Guinn and Daniel Rayburn-Reeves (2009). Remote Monitoring of Activity, Location, and Exertion LevelsVirtual Healthcare Interaction -- AAAI Fall Symposium, ed. By N. Green and D. Scott, Technical Report FS-09-97, pp. 20-27. 


Curry Guinn (2009). A Hybrid AI Approach to the Classification of Emotive Text. Proceedings of 2009 International Conference on Artificial Intelligence (ICAI’09), July 2009. 


Rayburn-Reeves, D.. and Curry Guinn (2008). Improving Upon Semantic Classification of Spoken Diary Entries Using Pragmatic Context Information, Proceedings of the 2008 International Conference on Artificial Intelligence (ICAI'08), July 2008.


Curry Guinn, Shipman, W., and E. Addison (2008). The Parallelization of Membrane Computers to Find Optimal Solutions to Cost-Based Abduction, Proceedings of the 2008 International Conference on Genetic and Evolutionary Methods (GEM'08), July 2008.


Kline, D., Renninger, R, Sackley, W., Curry Guinn, and G Scott (2008). An Information Technology Funding Process, Proceedings of CONISAR 2008, Phoenix, AZ, 2008; V.1 November.


Curry Guinn, Bullard, B., Rahiminejad, R., Harris, E., Shipman, W. and E. Addison (2007). Using Membrane Computers to Find Optimal Solutions to Cost-based Abduction Parallel and Distributed Computing and Systems 2007, Editor: S.Q. Zheng, Cambridge, MA, USA.


Curry Guinn and D. Rayburn-Reeves (2007). Monitoring Physical Exertion, Activity, and Location Using a Spoken Diary and Heart Rate Monitor, Proceedings of 3rd National Conference on Environmental Science and Technology, Greensboro, NC, USA. 


Curry Guinn, Crist, D, and H. Werth (2006). A Comparison of Hand-Crafted Semantic Grammars Versus Statistical Natural Language Parsing in Domain-Specific Voice Transcription, Proceedings of Computational Intelligence, Ed. B. Kovalerchuk, San Francisco, CA, pp. 490-495. 


Curry Guinn and R. Hubal (2006).  Augmented Transition Networks (ATNs) for Dialog Control: A Longitudinal Study.  Proceedings of Computational Intelligence, Ed. B. Kovalerchuk, San Francisco, CA, pp. 507-512. 


Curry Guinn and R. Hubal (2004). An Evaluation of Virtual Human Technology in Informational Kiosks, Proceedings of International Conference on Multimodal Interfaces (ICMI ’04), State College, PA. 


Hubal, R., Curry Guinn, Sparrow, D., Studer, E., Day, R. and W. Visscher, (2004) A Synthetic Character Application for Informed Consent, In Dialogue Systems for Health Communication: Papers from the 2004 Fall Symposium, ed. Timothy Bickmore, 58-63. Technical Report FS-04-04. American Association for Artificial Intelligence, Menlo Park, California.


Hubal, R., Curry Guinn, Kizakevich, P., and G. Frank (2004) Psychologically plausible models that drive synthetic character behavior with applications for assessing interaction skills, Workshop on Cognitive Systems: Human Cognitive Models in System Design, Santa Fe, New Mexico, 2004.


Curry Guinn, Hubal, R., Frank, G., Schwetzke, H., Zimmer, J. Backus, S., Deterding, R., Link, M., Armsby, P., Caspar, R., Flicker, L., Visscher, W., Meehan, A., and H. Zelon (2004). Usability and Acceptability Studies of Conversational Virtual Human Technology, 5th SIGdial Workshop on Discourse and Dialogue, Boston, MA.


Hubal, R., Curry Guinn, Frank, G., and R. Dupont (2004). Integrating a Crisis Stages Model into a Simulation for Training Law Enforcement Officers to Manage Encounters with the Mentally Ill, Architectures for Modeling Emotion: Cross-Disciplinary Foundations, Technical Report SS-04-02, pp. 68-69.


Armsby, P, Link, M., Hubal, R. Curry Guinn Flicker, L. and R. Caspar (2003). Accessibility and Acceptance of a Virtual Respondent-Based Interviewer Training Application, Survey and Statistical  Computing IV. The Impact of Technology on the Survey Process.


Hubal, R. and Curry Guinn (2003). Interactive Soft Skills Training using Responsive Virtual Human Technology, Proceedings of the Interactive Technologies Conference, Arlington, VA. 


Curry Guinn and R. Hubal (2003). Extracting Emotional Information from the Text of Spoken Dialog, 9th International Conference on User Modeling, Johnstown, PA.


Hubal, R. Curry Guinn and G. Frank (2003). Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training, Proceedings of the 2003 International Conference on Intelligent User Interfaces, Miami, Florida, USA.


Kizakevich, P., Lux, L., Duncan, S. and Curry Guinn (2003). Virtual Simulated Patients for Bioterrorism Preparedness Training, Proceedings of the 11th MMVR Conference, Newport Beach, California.


Frank, G, Curry Guinn, and R. Hubal (2002). JUST-TALK: An Application of Responsive Virtual Human Technology, Proceedings of the 24th Interservice/Industry Training, Simulation and Education Conference.


Link, M., Armsby, P, Hubal, R, and Curry Guinn (2002). A Test of Responsive Virtual Human Technology as an Interviewer Skills Training Tool. Proceedings of the 2002 Annual Conference of the American Association for Public Opinion Research, St. Petersburg.


Hubal, R., Frank, G, and Curry Guinn (2000).  AVATALK Virtual Humans for Training with Computer Generated Forces. Proceedings of the Ninth Conference on Computer Generated Forces.  Institute for Simulation & Training: Orlando, FL, 2000.


Chai, J., Biermann, A., and Curry Guinn (1999). Two Dimensional Generalization in Information Extraction,  AAAI/IAAI, pp. 431-438.


Curry Guinn and J. Montoya (1997). Natural Language Processing in Virtual Reality Training Environments, in Proceedings of the 19th Interservice/Industry Training, Simulation and Education Conference.


Biermann, A., Curry Guinn, Fulkerson, M., Keim, G., Liang, Z., Melamed, D., and K. Rajagopalan, (1997) Goal-Oriented Multimedia Dialogue with Variable Initiative, in International Symposium on Methodologies for Intelligent Systems, pp. 1-16.


Curry Guinn (1996). Mechanisms for Mixed-Initiative Human-Computer Collaborative Discourse, in Proceedings of the 34th Annual Meeting of the Association for Computational Linguistics, 1996.


Curry Guinn (1996) Mechanisms for Dynamically Changing Initiative in Human-Computer Collaborative Discourse, in Proceedings Third Annual Symposium on Human Interaction with Complex Systems. HICS'96, Dayton, OH, USA, 1996, pp. 28-36.


Bagga, A., Chai, J., Biermann, A, Curry Guinn, and A. Hui (1995). A Trainable System for the Extraction of Meaning from Text, in Proceedings of CASCON ’95.


Curry Guinn (1995) The Role of Computer-Computer Dialogues in Human-Computer Dialogue System Development, in Empirical Methods in Discourse Interpretation and Generation, Technical Report SS-95-06, The AAAI Press.


Biermann, A., Ramm, D., Curry Guinn, Pennock, D., Fahmy, A, and P. Wu (1994). Visualizing Computation: Full Color and Motion Demonstration of Computer Mechanisms, Proceedings of the Fifth National Conference on College Teaching and Learning, Jacksonville, FL.


Biermann, A, Curry Guinn, Fahmy, A., Pennock, D., Ramm, D., and P. Wu (1994). Teaching a Hierarchical Model of Computation with Animation Software in the First Course, '94 Bulletin, 26(1):295-9.


Curry Guinn (1993) A Computational Model of Dialogue Initiative in Collaborative Discourse, in Human- Computer Collaboration: Reconciling Theory, Synthesizing Practice, Technical Report FS-93-05, The AAAI Press.


Curry Guinn and A. Biermann (1993). Conflict Resolution in Collaborative Discourse, in Computational Models of Conflict Management in Cooperative Problem Solving, Workshop Proceedings from the 13th International Joint Conference on Artificial Intelligence, Chambery, France.


Biermann, A, Ramm, D, Fahmy, A., Curry Guinn, and P. Wu (1993), The Visible Computer: A Fast Track to Understanding Computing, Proceedings of Twenty-Third Annual Conference of Frontiers in Education Conference: Renewing America’s Technology, Washington, DC, pp. 67-69.  


Curry Guinn and A. Biermann (1993) A Computational Model of Collaborative Discourse, in Collaborative Problem Solving: Theoretical Frameworks and Innovative Systems, Workshop Proceedings from AI-ED 93 World Conference on Artificial Intelligence in Education, Edinburgh, Scotland.


Biermann, A., Curry Guinn, Hipp, D., and R. Smith (1993). Efficient Collaborative Discourse:  A Theory and its Implementation, ARPA Workshop on Human Language Technology, Princeton, NJ.


Scholarly Magazine Articles

Curry Guinn (1999) Evaluating Mixed-Initiative Dialog, IEEE Intelligent Systems, Volume 14, Number 5, pp. 21-23, 1999.

Curry Guinn and J. Montoya (1998). Natural Language Processing in Virtual Reality, Modern Simulation and Training, pp. 44-55.

Curry Guinn (1994). Maximally Efficient Dialogue Mode Algorithm, in Knowledge-Based Systems, 7(4):277-8, December, 1994.

    Non-refereed Publications


Curry Guinn (2004). Condensed General Science, Book Chapter, in Pearson, Hattikudur, and Hunt eds., Condensed Knowledge, HarperCollins, New York, pp. 87-106.


Curry Guinn (2000). 2050: The Future of Artificial Intelligence, in Mental Floss, Volume 1, Issue 1, pp. 15-17.