Project 1  Due Thursday, September 17th, 2009, 10:45 AM
 

Project 1 Assignment (due by end of class September 17th)
Pick two lessons from the nine completed lessons (at least one has to come from CS3 Lessons 1-7)
Think of a project you would be interested in that utilizes/demonstrates all of the major features of the two lessons. Email mail me with your project including the lessons mimicked and the features for each lesson your project will incorporate. I will respond with either a yes , additional requirements or request that you instead perform the cookie cutter project below. In order to perform your own project, you must get email response with approval prior to class, September 15th.

 

Cookie Cutter Project
Movie Clips with Motion Tweens and Mouse Interaction

Project 1 demonstrates the use of tweens, key frames, multiple timelines, and actionScript to control the direction of the story. The goal is to demonstrate the techniques covered in class during weeks 1-4. Additional functionality is not required, but do use your imagination and experiment.

  1. Create at least 3 movie clips, two of which have three or more key frames. One with a motion tween -see lesson 1
  2. Your Flash Animation should  have an at least six layers. Layer names should match content:
    1.) actions, there should be no assests placed on any actions layer and no actions placed on layers not labeled actions
      Register listeners for at least two movie clip instances for at least MouseEvent and an associated function
      URLLoader and an associated function to load text from a file -see lesson 7
      Use If, if-else and switch statements in your actionScript
      Declare variables as needed (at least one) and assign values.
      At least one object should be controlled in some fashion by the mouse
    2., 3., 4.) one each for each movie clip,
    5.) a buttons layer, there should be several invisible buttons and at least one visible button that changes color on up, over and down states -see lesson 6
    6.) and one for the background.
  3. Give each movie clip an instance name so it may be referred to in your actionScript.
  4. Write actionScript so that the user controls which key frame is displayed when a movie clip runs. similar to any one of the in-class or lab examples

 

Student first project samples
-not all requirements are met in these examples:
Monster Ball Balloon
ants Training Rufus BlastOff
  Wizard Birds
Swamp Traffic