Schedule of Lectures/Presentations for
CSC 495
The following schedule is subject to change so please refer
to this page regularly.
|
WEEK |
TOPIC &
Reading Assignment |
PRESENTER |
|
Jan 8 |
Course introduction/Paper
& Project selection SLIDES |
Instructor |
|
PART 1:
Presentation of A Published Paper |
||
|
15 |
Anthony Finkelstein Jeff Kramer, “Software Engineering: A Roadmap”. Proceedings of
ICSE Conference on The Future of Software
Engineering (ICSE), 2000. LINK |
Wesley Williams |
|
22 |
Bashar Nuseibeh
& Steve Easterbrook, Requirements Engineering: A Roadmap, International
Conference on Software Engineering, Future of SE Track, pp. 35-46, 2000 LINK |
|
|
29 |
France, R.; Rumpe, B., "Model-driven Development of Complex Software: A Research
Roadmap," Future of Software Engineering, 2007. FOSE '07
, vol., no., pp.37-54, 23-25 May 2007 |
|
|
Feb 5 |
Padmal Vitharana},
Risks and challenges of component-based software
development, Commun. ACM, 46(8), 2003, pp.
67—72, ACM. LINK |
Michael Hazip |
|
12 |
Qi Yu, Xumin
Liu, Athman Bouguettaya, Brahim Medjahed. Deploying and managing Web services: issues, solutions, and
directions, The VLDB Journal — The International Journal on Very Large
Data Bases , Volume 17 Issue 3, 2008, Springer-Verlag
New York, Inc. LINK |
Wade Grant |
|
19 |
Antonia
Bertolino. Software Testing
Research: Achievements, Challenges, Dreams,
FOSE '07: 2007 Future of Software Engineering, May 2007, IEEE Computer
Society. LINK |
Jacob Kane |
|
26 |
Einar Landre, Harald Wesenberg, Jorn Olmheim. Agile enterprise
software development using domain-driven design and test first, OOPSLA '07 LINK |
William Wharton |
|
PART 2:
Project Presentations |
||
|
|
||
|
Mar 5 |
Project presentation 1: Risks and Rewards of 3D game development
using 3D game engines |
Michael Hazip |
|
12 |
Spring Break Holiday |
|
|
19 |
Reading Day – No class |
|
|
26 |
Project presentation 2: Squeak and Data Acquisition: Using Squeak and the Vernier Labpro™ to Investigate
Scientific Phenomena. |
Wesley Williams |
|
Apr 2 |
Project presentation 3: Cryptography and Steganography
- “Cryptography is the science
or study of the techniques of secret writing, especially code and cipher
systems, methods, and the like. Steganography , on the other hand, is the art of writing in cipher, or
in characters which are not intelligible except to persons who have the key.”
- Wade |
Wade Grant |
|
9 |
Easter Holiday |
|
|
16 |
Project presentation 4: Multi-touch Interfaces |
Jacob Kane |
|
23 |
Project presentation 5: Failures and the Future of Video Gaming – “ The video game industry is one of the largest and most lucrative around; due to its nature in entertainment with cutting edge technologies. … The game industry will keep growing but [many] problems exist. This paper tries to point out pitfalls and recommend alternative routes for the future of video gaming.” |
William Wharton |
|
|
|
|
|
|
|
|