For each of the following exercises, create a storyboard. When storyboard is approved, translate the storyboard to a program. Include at least one comment in your program.
Demo the world to the instructor.
Activity 1: Chicken Crossed the Road. Storyboard: _______ Demo:_______
In this project, the chicken crosses the road to eat gumdrops along the way.
Write a game animation where the player guides the chicken across the road to get to the gumdrops. Cars and other vehicles should move in both directions as the chicken tries to cross to where the gumdrops are located. Use the mouse to drag the chicken jump left, right, forward, and back. Use the space bar to have the chicken to peck at the gumdrop, When the chicken is close enough to the gumdrop and pecks, the gumdrop should disappear.
If the chicken gets hit be a vehicle, the game is over! The game continues as long as the chicken has not managed to peck all the gumdrops and has not yet been squished by a vehicle (make the vehicles just go back and forth the length of the road at a random speed). If the chicken manages to cross the road and peck at all the gumdrops along the way, the player wins the game. Have either a timer to count-down ten seconds to get across or use a score board to count the number of gumdrops.
Upload your finished world to WebCT.

Print out this sheet and have the instructor initial each task as you have
completed it.
Do NOT lose the sheets as it is your only proof that you have completed these
in-class Labs.

Learning to Program with Alice