Sign up here for your free academic access to the XNA Creator's Club required to download and execute C# source on the Xbox 360.
Irrlicht -- open-source game engine available from Sourceforge.net.
xna | creator's club -- Microsoft's framework for "free" development for the Xbox 360.
Audiere -- high-level audio API, also available from Sourceforge.net.
Milkshape -- low-poly modeler, initially designed for Half-Life.
Blender -- open-source software for 3D modeling, animation, rendering, etc.
See and try some other games created with the Irrlicht engine.
Here is an interesting page on creating game characters.
Here is a tutorial on designing a character.
Here is a good tutorial by Alias on using envSky in Maya to create skies. There is also a .zip file with example material.
Game Theory: Building a 3D Game in XNA from Scratch (with a Guitar Hero controller, no less!)
Review of geometric linear algebra for graphics.
Development of the C Language by Dennis Ritchie.
C and C++ programming site.
Link to Bjarne Stroustrup's homepage (creator of C++).
Java to C++ transition tutorial with computer graphics in mind.
Notes on C++ for Java programmers (part one and part two) by James Goulding from University of Nottingham.
So You Want to Write a Game? article on Cprogramming.com.
C# Tutorial with a comparison of C#, C++, and Java, too.
What You Need to Know to Move from C++ to C# (warning: beware some hype...)
Interview about C# with Anders Hejlsberg of Microsoft.