This class provides an introduction to programming and C++ through game programming. Programming concepts such as types, variables, control, logic, data structures, classes, and memory management will be covered in conjunction with basic ideas of game programming and design. The goal of the class is to give a solid foundation for future programming for games and other applications.
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Current syllabus and schedule.
Link to class blog for current announcements, assignments, etc.
Resources that include tutorials, examples, extra notes, and links.
Some examples of student work.