Department
of Computer Science
University of North Carolina at Wilmington
601 South College Road
Wilmington, North Carolina 28403
(910)-962-7182
(910)-962-7457 (fax)
Personal Webpage: https://sites.google.com/view/curryguinn
EDUCATION
B.S., Summa Cum Laude, Virginia Polytechnic Institute and
EXPERIENCE
Professor, University of North Carolina at Wilmington
Professor, Department of Computer
Science at UNC-Wilmington (2015-present).
Chair of the Department of Computer
Science at UNC-Wilmington (2017-2021).
Associate Professor, Department of
Computer Science at UNC-Wilmington (2011-2015).
Assistant Professor, Department of
Computer Science at UNC-Wilmington (2004-2011).
Professor at UNC-Wilmington
(2004-present) in the Department of Computer Science at the University of North
Carolina at Wilmington. Teaching and
developing curriculum for undergraduate and graduate computer science education
with an emphasis on innovative methodologies and educational
technologies. Leading research in natural language
processing, virtual humans, intelligent user interfaces, membrane computing,
human-computer interaction, and philosophy of artificial intelligence.
Principal
Investigator, Interactive Virtual Humans, RTI International
Principal
Investigator at Research Triangle Institute (1995-2004) on a National
Science Foundation Grant leading the development of interactive virtual
humans with emotions that affect their body and facial gestures,
decision-making, and language generation. Program leader of RTI’s AVAtalk®
technology creating responsive, individual virtual humans (https://www.rvht.net/). In an AVAtalk-enabled application, users
carry on spoken conversation with a simulated person (an avatar) and see
and hear realistic responses from the avatar.
Adjunct
Assistant Professor,
Instructor and
advisor in the Department of Computer Science at Duke University
(1994-2004). Teaching includes two classes in Methodologies of
Artificial Intelligence, a senior-level course, and Mind and Computers,
a class in Duke’s exceptional Honors Program for incoming
students. I have sponsored graduate students through DoD and
NSF contracts and worked closely with graduate students as committee member and
co-author of research publications.
Multimedia
Tools for Education
Conducted research
with Alan Biermann in the
design of multimedia applications for teaching the relationships among
fundamental concepts in Computer Science: machine architecture, assembly
language, higher-level languages, and compilation. Worked on a team that
created software
that was used in Duke University Computer Science courses and made freely
available over the internet.
PROFESSIONAL
ORGANIZATIONS
Association
for Computing Machinery, 1988-present.
IEEE
Computer Society, 2004-present.
Sigma Xi,
member, 2006-present, Secretary of local chapter, 2006-present.
Association
for Computational Linguistics, 2003-present.
International
Association of Science and Technology for Development, 2006-present.
American
Association for Artificial Intelligence, 2004-present.
Special
Interest Group in Dialogue Systems, AAAI, 2004-present.
HONORS
Discere Aude Award for
Outstanding Mentorship of Undergraduate Students, University of North Carolina
Wilmington.
“Circle of Champions”
award from RTI for innovative marketing excellence.
James B. Duke
Fellow, Duke University.
Academic
All-American.
Golden Key National
Honor Society.
Phi Beta Kappa.
Upsilon Pi Epsilon,
Computer Science Honor Society.
Outstanding Lower Division
Student, Department of Computer Science, Virginia Polytechnic Institute and
State University.
Phi Eta Sigma.
Bronze Citizenship
Award, Awarded by the Sons of the American Revolution.
GRANTS
Curry
Guinn
(PI), “Artificial
Intelligence and Natural Language Processing for Advanced Tactical
Decision-Making Immersive Training”, RTI International, $100,156, Funded. (start: September 16, 2019, end: December 24,
2021).
Curry
Guinn
(PI), "STENO:
Mobile App for Classroom Discussion", University of North Carolina
Wilmington, $9,974.00, Funded. (start: August 1, 2016, end: December 31, 2016).
Curry
Guinn
(PI), Contract, "Mixed
Initiative Spoken Dialogue Control", Honeywell, Inc., Private,
$98,000.00, Awarded. (start: April 1, 2015, end: March 30, 2016).
Curry
Guinn
(PI), Natural
Language Processing for Longitudinal Exposure Data, RTI International, Original
Source of Funds: Environmental Protection Agency, August 1, 2004 – March 31,
2008, $29,586.00.
Curry
Guinn
(PI), Agent-Based
Computing Machine, Lexxle Inc. 2007-2008,
$24,964.00.
Curry
Guinn,
(PI), CAS
Summer Research Award,
Curry
Guinn (co-PI) and Rob Hubal (co-PI), Responsive
Virtual Human Technology Research, National Science Foundation, #EIA-0121211,
September 2001-August 2004, $ 2,042,547.00.
PUBLICATIONS
My Google
Scholar, ResearchGate,
Semantic
Scholar, DBLP pages
Journal
articles and Book Chapters
Kline, D., Vetter,
R., Curry Guinn, (2020). Literary Analysis Tool:
Text Analytics for Creative Writers. Journal of Information
Systems Applied Research 13(1) pp 32-39. ISSN : 1946 -
1836. A preliminary version appears in The Proceedings of CONISAR 2019
Curry Guinn (2017). Runaway AI. Posthumanism:
The Future of Homo Sapiens, MacMillan Reference, USA.
Link, M., Armsby, P., Hubal, R. and Curry Guinn (2006). Accessibility
and acceptance of responsive virtual human technology as a survey interviewer
training tool, Computers in Human
Behavior 22(3):412-426.
Hubal, R., Kizakevich, P, Curry
Guinn, Merino, K, and S. West (2000). The Virtual Standardized
Patient–Simulated Patient-Practitioner Dialogue for Patient Interview Training.
In J.D. Westwood, H.M. Hoffman, G.T. Mogel, R.A. Robb, & D. Stredney (Eds.), Envisioning
Healing: Interactive Technology and the Patient-Practitioner Dialogue (Studies
in Health Technology & Informatics, v. 70). IOS Press: Amsterdam,
70:133-138.
Curry Guinn (1998) An Analysis of
Initiative Selection in Collaborative Task-Oriented Discourse, User Modeling and User-adapted Interaction,
Vol 8(3-4):255-314. Also published in Computational Models of Mixed-Initiative
Interaction, editors, S. Haller, S. McRoy, and A. Kobsa,
Kluwer Academic Publishers, pp. 89-148, 1999.
Biermann, A., Fahmy, A., Curry Guinn, Pennock, D., Ramm, D., and
P. Wu (1995). A
Computer animated system for demonstrating hardware and software principles,
Journal of Computing in Small Colleges,
vol. 10, no. 3, p. 34.
Conference
and Workshop Proceedings
Curry Guinn, Assessing Author Personality Types Using ChatGPT.
(2023). 25th International Conference on Artificial Intelligence, Las Vegas,
USA.
Curry Guinn, Limits of the Technology Singularity.
(2020). Proceedings of FLAIRS-33. The International FLAIRS Conference
Proceedings, 33.
Layman, L. M., Curry Guinn, Song, Y. (2020). Toward Predicting Success and Failure in CS2: A
Mixed-Method Analysis. Tampa, FL: ACMSE 2020:
The Annual ACM Southeast Conference.
Grimsman, A. , (Graduate), Kline, D. M., Vetter, R. J., Curry Guinn (2020). Literary Analysis Tool:
Text Analytics for Creative Writers. Journal of Information Systems Applied
Research, 13(1), 32-39.
Schulze
S., Pence T., Irvine N., Curry Guinn
(2019) The
Effects of Embodiment in Virtual Reality on Implicit Gender Bias. In: Chen
J., Fragomeni G. (eds) Virtual, Augmented and Mixed Reality. Multimodal
Interaction. HCII 2019. Lecture Notes in Computer Science, vol 11574.
Springer.
Kline,
D., Grimsman, A., Vetter, R.
and Curry Guinn
(2019) Literary Analysis
Tool: Text Analytics for Creative Writers. In: Proceedings of the
Conference on Information Systems Applied Research, v. 12, n. 5213, Cleveland,
Ohio
Curry Guinn, Singer, B., and A.
Habash (2014) A
Comparison of Syntax, Semantics, and Pragmatics in Spoken Language among
Residents with Alzheimer’s Disease in Managed-Care Facilities, Proceedings
of 2014 IEEE Symposium on Computational Intelligence in Healthcare and
E-Health, IEEE, pp. 98-103.
Brown,
R. and Curry Guinn
(2014) Developing
Game-Playing Agents That Adapt to User Strategies: A Case Study,
Proceedings of 2014 IEEE Symposium on Intelligent Agents, IEEE, pp. 51-56.
Curry Guinn and D. Palmer (2014) Human Perceptions of
Altruism in Artificial Agents, Proceedings of 2014 IEEE Symposium Series on
Intelligent Agents, IEEE, pp. 45-50.
Dunn,
E., & Curry Guinn
(2013) Computational
Methods for Determining the Similarity between Ancient Greek Manuscripts,
Proceedings of International Conference on Artificial Intelligence, CSREA
Press, Athens, GA, pp. 496-502.
Curry Guinn, & Habash, A. (2012) Language
Analysis of Speakers with Dementia of the Alzheimer’s Type, AAAI Press,
Vol. FS-120-01.
Komisin,
M. and Curry Guinn
(2012) Identifying Personality
Types Using Document Classification Methods, Proceedings of the 25th
International Florida Artificial Intelligence Research Society Conference
(FLAIRS-25), AAAI Press.
Green,
N. L., Curry Guinn,
and R. W. Smith (2012). Assisting
Social Conversation between Persons with Alzheimer’s Disease and their
Conversational Partners. Proceedings of the Third Workshop on Speech and
Language Processing for Assistive Technologies, (part of NAACL-HLT 2012),
Montreal, Canada, June 8, 2012, pages 37-46.
Curry Guinn and Daniel Rayburn-Reeves (2009). Remote Monitoring of Activity, Location, and Exertion Levels, Virtual Healthcare Interaction -- AAAI Fall Symposium, ed. By N. Green and D. Scott, Technical Report FS-09-97, pp. 20-27.
Curry Guinn (2009). A Hybrid AI
Approach to the Classification of Emotive Text. Proceedings of 2009 International
Conference on Artificial Intelligence (ICAI’09), July 2009.
Rayburn-Reeves, D.. and Curry Guinn (2008). Improving Upon Semantic Classification of
Spoken Diary Entries Using Pragmatic Context Information, Proceedings of the 2008 International
Conference on Artificial Intelligence (ICAI'08), July 2008.
Curry Guinn, Shipman, W., and E. Addison (2008). The Parallelization of Membrane Computers
to Find Optimal Solutions to Cost-Based Abduction, Proceedings of the 2008 International
Conference on Genetic and Evolutionary Methods (GEM'08), July 2008.
Kline, D., Renninger, R, Sackley, W., Curry Guinn, and G Scott (2008). An Information Technology Funding Process, Proceedings of CONISAR 2008, Phoenix, AZ, 2008; V.1 November.
Curry Guinn,
Bullard, B., Rahiminejad, R., Harris, E., Shipman, W. and E. Addison (2007). Using Membrane Computers
to Find Optimal Solutions to Cost-based Abduction Parallel and
Distributed Computing and Systems 2007, Editor: S.Q. Zheng, Cambridge, MA,
USA.
Curry Guinn
and D. Rayburn-Reeves (2007). Monitoring
Physical Exertion, Activity, and Location Using a Spoken Diary and Heart Rate
Monitor, Proceedings of 3rd National Conference on Environmental Science
and Technology,
Curry Guinn, Crist, D, and H. Werth
(2006).
A Comparison of Hand-Crafted Semantic Grammars Versus Statistical Natural
Language Parsing in Domain-Specific Voice Transcription, Proceedings of Computational Intelligence,
Ed. B. Kovalerchuk, San Francisco, CA, pp.
490-495.
Curry Guinn and R. Hubal (2006). Augmented
Transition Networks (ATNs) for Dialog Control: A Longitudinal Study. Proceedings
of Computational Intelligence, Ed. B. Kovalerchuk,
San Francisco, CA, pp. 507-512.
Curry Guinn and R. Hubal (2004). An Evaluation of Virtual
Human Technology in Informational Kiosks, Proceedings of International
Conference on Multimodal Interfaces (ICMI ’04), State College, PA.
Hubal,
R., Curry Guinn, Sparrow, D.,
Studer, E., Day, R. and W. Visscher, (2004) A
Synthetic Character Application for Informed Consent, In Dialogue Systems for
Health Communication: Papers from the 2004 Fall Symposium, ed. Timothy
Bickmore, 58-63. Technical Report FS-04-04. American Association for Artificial
Intelligence, Menlo Park, California.
Hubal, R., Curry
Guinn, Kizakevich, P., and G. Frank (2004) Psychologically
plausible models that drive synthetic character behavior with applications for
assessing interaction skills, Workshop on
Cognitive Systems: Human Cognitive Models in System Design, Santa Fe, New Mexico, 2004.
Curry Guinn, Hubal, R., Frank,
G., Schwetzke, H., Zimmer, J. Backus, S., Deterding,
R., Link, M., Armsby, P., Caspar, R., Flicker, L.,
Visscher, W., Meehan, A., and H. Zelon (2004). Usability and Acceptability Studies
of Conversational Virtual Human Technology, 5th SIGdial Workshop on Discourse and Dialogue,
Boston, MA.
Hubal,
R., Curry Guinn, Frank, G., and R.
Dupont (2004). Integrating
a Crisis Stages Model into a Simulation for Training Law Enforcement Officers
to Manage Encounters with the Mentally Ill, Architectures for Modeling
Emotion: Cross-Disciplinary Foundations, Technical Report SS-04-02, pp.
68-69.
Armsby, P, Link, M., Hubal, R. Curry Guinn Flicker, L.
and R. Caspar (2003). Accessibility
and Acceptance of a Virtual Respondent-Based Interviewer Training Application,
Survey and Statistical
Computing IV. The Impact of Technology on the Survey Process.
Hubal, R. and Curry Guinn
(2003). Interactive
Soft Skills Training using Responsive Virtual Human Technology, Proceedings
of the Interactive Technologies Conference,
Curry Guinn and R. Hubal (2003). Extracting
Emotional Information from the Text of Spoken Dialog, 9th
International Conference on User Modeling, Johnstown, PA.
Hubal, R. Curry
Guinn and G.
Frank (2003). Lessons
learned in modeling schizophrenic and depressed responsive virtual humans for
training, Proceedings of
the 2003 International Conference on Intelligent User Interfaces,
Kizakevich, P., Lux, L.,
Frank, G, Curry Guinn, and R. Hubal (2002). JUST-TALK: An
Application of Responsive Virtual Human Technology, Proceedings of the 24th
Interservice/Industry Training, Simulation and Education Conference.
Link,
M., Armsby, P, Hubal, R, and Curry Guinn (2002). A Test
of Responsive Virtual Human Technology as an Interviewer Skills Training Tool.
Proceedings of the 2002 Annual Conference
of the American Association for Public Opinion Research, St. Petersburg.
Hubal,
R., Frank, G, and Curry Guinn
(2000). AVATALK
Virtual Humans for Training with Computer Generated Forces. Proceedings of the Ninth Conference on Computer
Generated Forces. Institute for
Simulation & Training:
Chai, J., Biermann,
A., and Curry Guinn (1999). Two Dimensional Generalization in Information Extraction, AAAI/IAAI, pp. 431-438.
Curry Guinn and J. Montoya (1997). Natural
Language Processing in Virtual Reality Training Environments, in Proceedings of the 19th Interservice/Industry
Training, Simulation and Education Conference.
Biermann, A., Curry Guinn, Fulkerson, M., Keim, G.,
Liang, Z., Melamed, D., and K. Rajagopalan, (1997) Goal-Oriented
Multimedia Dialogue with Variable Initiative, in International Symposium on Methodologies for Intelligent Systems,
pp. 1-16.
Curry Guinn (1996). Mechanisms for
Mixed-Initiative Human-Computer Collaborative Discourse, in Proceedings of the 34th Annual
Meeting of the Association for Computational Linguistics, 1996.
Curry Guinn (1996) Mechanisms for Dynamically
Changing Initiative in Human-Computer Collaborative Discourse, in Proceedings Third Annual Symposium on
Human Interaction with Complex Systems. HICS'96, Dayton, OH, USA, 1996, pp. 28-36.
Bagga, A., Chai, J.,
Biermann, A, Curry Guinn, and A. Hui
(1995). A Trainable
System for the Extraction of Meaning from Text, in Proceedings of CASCON ’95.
Curry Guinn (1995) The
Role of Computer-Computer Dialogues in Human-Computer Dialogue System
Development, in Empirical Methods in
Discourse Interpretation and Generation, Technical Report SS-95-06, The
AAAI Press.
Biermann, A., Ramm,
D., Curry Guinn, Pennock, D., Fahmy,
A, and P. Wu (1994). Visualizing Computation: Full Color and Motion
Demonstration of Computer Mechanisms, Proceedings
of the Fifth National Conference on College Teaching and Learning,
Jacksonville, FL.
Biermann, A, Curry Guinn, Fahmy, A., Pennock, D.,
Ramm, D., and P. Wu (1994). Teaching a Hierarchical
Model of Computation with Animation Software in the First Course, '94 Bulletin, 26(1):295-9.
Curry Guinn (1993) A
Computational Model of Dialogue Initiative in Collaborative Discourse, in Human- Computer Collaboration: Reconciling
Theory, Synthesizing Practice, Technical Report FS-93-05, The AAAI Press.
Curry Guinn and A. Biermann (1993). Conflict
Resolution in Collaborative Discourse, in Computational Models of Conflict Management in Cooperative Problem
Solving, Workshop Proceedings from the 13th International Joint Conference
on Artificial Intelligence, Chambery, France.
Biermann, A, Ramm, D,
Fahmy, A., Curry Guinn, and P. Wu
(1993), The Visible
Computer: A Fast Track to Understanding Computing, Proceedings of
Twenty-Third Annual Conference of Frontiers in Education Conference: Renewing
America’s Technology, Washington, DC, pp. 67-69.
Curry Guinn and A. Biermann (1993) A Computational Model
of Collaborative Discourse, in Collaborative
Problem Solving: Theoretical Frameworks and Innovative Systems, Workshop
Proceedings from AI-ED 93 World Conference on Artificial Intelligence in
Education,
Biermann, A., Curry Guinn, Hipp,
D., and R. Smith (1993). Efficient
Collaborative Discourse: A Theory and
its Implementation, ARPA Workshop on
Human Language Technology,
Scholarly
Magazine Articles
Curry Guinn (1999) Evaluating Mixed-Initiative
Dialog, IEEE Intelligent Systems,
Volume 14, Number 5, pp. 21-23, 1999.
Curry Guinn and J. Montoya (1998). Natural Language
Processing in Virtual Reality, Modern
Simulation and Training, pp. 44-55.
Curry
Guinn
(1994). Maximally
Efficient Dialogue Mode Algorithm, in Knowledge-Based
Systems, 7(4):277-8, December, 1994.
Non-refereed Publications
Curry Guinn (2004). Condensed General Science, Book Chapter,
in Pearson, Hattikudur, and Hunt eds., Condensed
Knowledge,
Curry Guinn (2000). 2050: The Future of Artificial
Intelligence, in Mental Floss, Volume
1, Issue 1, pp. 15-17.