SOUND GATHERING: Part I

Technical Aspects of Microphones

 

Sound - changes in air pressure, compression and rarefication

 

Measured in . . .

FREQUENCY - cycles per second

AMPLITUDE - volume

 

 

MICROPHONES - changes air pressure into electrical signal, "transduction"

 

 

 

 

 

3 WAYS OF CLASSIFYING MICROPHONES:

1. USE AND DESIGN

2. ELECTRONICS - method of converting sound waves to electrical energy

3. PICK-UP PATTERN 

 

 

MICROPHONE DESIGN / USE CATEGORIES

1. Hand-held: field, news

(dynamic, omni/uni)

 

2. Studio: desk or boom mounted, warm,

full sound (ribbon)

 

3. Lavalier: clipped to lapel, low visibility

(condenser, omni)

 

4. Shotgun / Boom: highly directional pickup pattern, out of shot (super/hyper cardioid, condenser)

 

5. Headset: sports, technical crew

 

Additional Microphone Choice Considerations

Genre: news, sports, "reality" vs. narrative, film style

 

 

 

 

 

ELECTRONICS

Link to AT site

1. Dynamic/Moving Coil

Coil moves inside magnetic field, generates signal. 

Most handheld mics are Dynamic.

+ least expensive, durable

- narrow frequency response (less highs)

 

 

2. Ribbon

Thin ribbon b/t magnetic poles, generates signal.

+ warm & rich, high frequencies, sensitive

- delicate, prone to popping, $$

 

 

3. Condenser

Fixed back plate is charged, vibrations of diaphragm cause changes in charge.

 

A power source is required.  Any mic w/a power source is considered a condenser mic.  

 

Shotguns and lavs are most often condensers.

+ crisp, high bright, durable, flexible

- moisture sensitive, $$$, must have power supply

 

PICKUP PATTERN 

direction of best reception of sound

 

Link to AT site

1. OMNI DIRECTIONAL

- equal on all sides, apple/ball shaped pattern

 

 

2. BI-DIRECTIONAL

- front and rear pickup

 

 

3. CARDIOID (heart shaped)   - Uni-directional (one-direction)

 

Ports in rear of mic cancel sound from rear.

SuperCardioid

Hyper cardioid

 

 

 

 

Additional technical consideration: wireless or wired connection.

 

 

Wired connection: studio/field

 

 

 

Wireless: field/studio